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- Path: fc.hp.com!news
- From: koren@hpsrk.fc.hp.com (Steve Koren)
- Newsgroups: comp.sys.amiga.misc
- Subject: Re: PowerPC !
- Date: 14 Mar 1996 09:30:59 -0700
- Organization: HP Fort Collins Site
- Sender: koren@hpsrk.fc.hp.com
- Message-ID: <oj6d96fprgc.fsf@hpsrk.fc.hp.com>
- NNTP-Posting-Host: hpsrk.fc.hp.com
- In-reply-to: larrymb@gramercy.ios.com's message of 11 Mar 1996 20:19:59 GMT
- X-Newsreader: Gnus v5.0.9
-
-
- larrymb@gramercy.ios.com (UNREGISTERED VERSION) wrote:
-
- > In terms of special effects they stink. There is a lot more than raw
- > block transfer blitter speed.
-
- And if the market gave a hoot about having 42 zillion sprites, the chips
- would have 42 zillion sprites. But it doesn't, so they don't.
-
- The market (as a whole) cares a lot more about things like 3D
- acceleration and texture mapping, which is where the development dollars
- are going now.
-
- - steve
-